How to play "Rock me Archimedes"
Set up before start playing
Rock Me Archimedes is a game for two players, suitable for ages 8 and up.
It is a commercial game, so in order to play, you need to purchase a Rock Me Archimedes set or borrow it from a neighbor! If the game seduces you, you will find it at the best price on Amazon, for less than $40.
UNDERSTAND THE ELEMENTS OF ROCK ME ARCHIMEDES
The set includes a board, balls and a die.
The Rock me Archimedes board is a balance. You can’t tell me it’s not original! As you can see in the image, the balance board has a central dark zone and two dark zones on each end, one for each player.
Each player has 12 balls, black or white.
We also have a special die with only three numbers, we will see later what it is used for.
STARTING POSITION OF THE BOARD
A game of Rock me Archimedes starts with the board empty and balanced.
DECIDING WHO STARTS AND EACH PLAYER'S SIDE
Both players roll the dice once, and the player who obtains the highest number enjoys three privileges: they have the first turn, get to choose their side of the board, and also decide whether to play with the white or black balls. In case of a tie, the die is rolled again.
Goal of the game
The goal of Rock me Archimedes is to place 4 of your own balls in the opponent’s dark brown area without the board touching the table at any time.
"Rock me Archimedes" rules: playing a game
HOW TO PLAY A TURN OF ROCK ME ARCHIMEDES
Player who takes the turn has two options:
Option 1: place a new ball
The player can put one of his balls into play by placing it in the dark brown central zone, as long as there is an empty position in it.
Option 2: move one or more balls
Player can roll the die and move the balls on the board, horizontally or vertically, as many positions in total as the result obtained on the die, following the rules below:
RULE 1 - DISTRIBUTE AMONG SEVERAL BALLS
The total obtained can be distributed among multiple balls: if a 3 is rolled, we can move one ball three positions, or move one ball two positions and another ball one position, or even move three balls one position each.
RULE 2 - DIAGONAL IS NOT VALID
It is not permitted to move diagonally.
RULE 3 - NO CHANGE DIRECTION
If a player decides to move a ball 2 or 3 units, they must make those 2 or 3 moves in the same direction and sense.
RULE 4 - EMPTY POSITIONS AND JUMPS
Only empty positions are counted, so if a player encounters an opponent’s ball in their path, they can jump over it. They can even make two consecutive jumps or jump over two adjacent balls. What is not allowed is jumping over one’s own balls, which limits certain movements.
The player with the white balls rolls the dice and obtains a 3. One possible move is:
It is also valid to jump over two balls at once, as long as they are the opponent’s balls and not one’s own.
If the player with black rolls a 1, he could make this move:
Once the move is completed, it is the turn of the other player. The turns will alternate until the game concludes.
Game over. Who wins?
AND THE WINNER IS...
The game may end for two reasons:
1 – If a player places four of his balls in the opponent’s dark brown zone, the game is over and he is the winner.or.
2 – If a player’s move causes the board to become so unbalanced that it touches the table, then the game ends, and that player is the loser.
To see how to play “Rock Me Archimedes” in action, we recommend checking out this fun video:
Strategies to win "Rock me Archimedes"
The rules of Rock me Archimedes are simple. Indeed, determining the best strategy to win in “Rock Me Archimedes” is something that is learned through accumulated gameplay experience. It involves analyzing the board state, considering possible moves, and anticipating your opponent’s actions. Over time, players can develop their own strategies and tactics based on their observations and outcomes from previous games. The more games you play, the better you can understand the dynamics of the game and improve your strategic decision-making. So, enjoy playing and learning from each match to enhance your chances of success!
Some players choose an aggressive strategy and prioritize moving their balls into the opponent’s zone, while others opt for a defensive strategy and try to block their own zone by placing their own balls there. Which is better? It depends. Think that chance also plays an important role.
We encourage you to try all kinds of strategies. After playing many matches, you will likely come to the conclusion that the best strategy is not purely offensive or purely defensive, but rather a balance between the two.
Where to buy "Rock me Archimedes"
You can find this game at specialty board game stores, but the best price and deals are usually on Amazon
From this link you can check the current price and offers on Amazon for Rock me Archimedes.