How to play TABOO
Set up

Players
TABOO is a game for 4 to 10 players, from 13 years old.

What do you need to play
TABOO is a commercial game, so you’ll need to buy it—or borrow it from your neighbor, a friend, or even your sister. Just make sure to return it in one piece 😉
The game includes:

WORD CARDS
Word cards are the key element of this game. On each card there is a keyword to guess and several forbidden words for that keyword.

HORN
Taboo also includes a horn that should sound when a player says any of the forbidden words.

TIMER
The game also includes an hourglass that is used to measure each turn’s duration.


Creating teams
TABOO is played by teams. Split into two balanced teams and sit in alternating order, so every player is between members of the other team

Rounds and turns
TABOO is played in rounds. In each round each player will have a turn. You must agree the number of rounds for your game session before you start playing.

Who’s first?
The player who’s played TABOO the most goes first. Their turn can serve as an example for the newbies.
Goal of the game

What do you need to do to win?
The goal in TABOO is to guess as many keywords as possible without using the forbidden words.
TABOO rules: Gameplay

Placing the cards in the holder
Each card is associated with a color. A Taboo game uses all cards of the same color. They are shuffled and placed face down in the holder provided with the game.

This is how to play a turn in Taboo:

Word cards
The player whose turn it is receives the holder with the cards in place and face down.

The watcher
A player of the other team who is seated next to the previous one takes the horn and will be the one controlling the forbidden words, which must be within his sight.

Go!
A player from the watching team turns the hourglass.

Describing keywords
The player whose turn it is turns over the first card, quickly reads the keyword and taboo words and begins his description. Team players will try to guess it.
- If he succeeds, he will put aside the card to his right —a point for his team— and turn the next card to try to score another point. And so on until the time runs out.
- If the keyword seems too difficult, you can move it to your left —point for the opposing team— and try the next one.

MEEEEEP !
The watchman will sound the horn if he hears any of the forbidden words and that card will be moved to the left of the player whose turn it is —point for the watching team—.

“Board Game Night” by hectorir is licensed under CC BY 2.0.

Cheats
If the describing player cheats and the watching team notices, that card will be moved to the left —point for the watching team—. What is considered cheating? This is explained below:
- You cannot mime.
- You cannot say the word in pieces or by syllables.
- It is not allowed to rhyme or say words that sound phonetically similar….
- Abbreviations are not allowed.
- You cannot say the word in another language.
However, you can say any word that is not in the card. For example, you can say MUSICIAN even though MUSIC is a forbidden word.

IT’S OVER !
Turn ends when there is no sand left at the top of the hourglass. The watching team must control the time.

Scoring
The team whose turn it was will add one point to its score for each card guessed. The watching team will add one point for each card not guessed: discarded and associated with traps or taboos.

“Score!” by bigbirdz is licensed under CC BY 2.0.

Next turns
Turn is passed to the player on the right, counterclockwise. Each turn is played in the same way.
Game over – And the winner is…

End of game
The Taboo game ends when the agreed rounds have been played.

And the winner is…
The winner will be the team that has scored the most points.
Variants: the TABOO die

The Taboo dice
Taboo includes a die that we have not yet discussed. This die offers a variant to the game that changes the rules before each turn.
The player whose turn it is rolls the TABOO die before starting to describe words. The die has symbols on its faces that indicate how the rules will be modified in that turn. Possibilities are:
- Only one player on the team can guess the word
- Double time
- Both teams can guess the word
- Statue: the describing player cannot move and the other team shows him the cards.
Tips for playing TABOO

Start playing without the dice
Our advice is not to use the die in first games. It is not necessary. Use it only when all players are experts and you want to spice up your Taboo session.

Mix cards of different colors
To avoid repeated words in future games, use cards of a different color.
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